All there is to know about The Division update 1.6 – 1st update

All there is to know about The Division update 1.6 – 1st update

Folks, we have a lot to talk about the update 1.6. I’m going to explain them in 3 parts. So, stick with me and don’t go off road.

If you have read the previous news on Update 1.6 from Massive Entertainment, you will notice that the only information we get about update 1.6, is there are changes to be done to the alpha bridge set.

But, that is not all. In ‘The Division’ website, a blog post showed a plethora of changes that is to happen in terms of battle and engagement with the opponents. There will be new ‘Dark Zone’ areas implemented, legendary difficulty on a few missions and tweaks on gears, weapons and skills.

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With that being said, I shall talk about the ‘Dark Zone’ update first.

The Dark Zone is a large quarantined area on the map for Player Vs Player fights. It is an epidemic prone area, where the spread and effects of a virus is gone out of hand. There will be bodies piled up everywhere with loots, medicine and weapons left behind. With chaos and death brewing up in the area, the objective as a player is to survive the virus and contain the situation.

So, basically everything is messed up and you got to act like you are in control of the situation. Wait a minute… I’ve experienced this somewhere else! Aah Yes… My life!

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Anyway moving on, the update will have three new areas known as DZ07, DZ08, and DZ09 to be opened for battle. Hence, the players will have different Dark Zone areas to choose from, instead of just one. It just can’t get any darker than this!!

Apart from the addition of new areas, there will be special events that will randomly appear each hour. With the Dark Zone been known as the hot spot for loots, these events will bring in rare and powerful items to loot. For players in the Dark Zone, it is easy to find these loots as it is to die from the viral contamination. (Dammit!!)

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Finally, there will be leaderboards put up, to track the Player Vs Player activities on a weekly and a monthly basis. These activities include killing rogue agents or extracted items. Statistics from these activities are converted into the total score and divided into three tiers. Players will be rewarded based on their position on the leaderboard.

With that, we have come to the end of the updates on the Dark Zone.

All there is to know about The Division update 1.6 – 2nd update

All there is to know about The Division update 1.6 – 2nd update

All there is to know about The Division update 1.6 – 2nd update

The second update will comprise of a new difficulty mode. Massive Entertainment has named it, “Legendary” mode.

The legendary difficulty mode will be applied to only three selected missions. These missions will include Times Square, WarrenGate Power Plant, and Napalm Production Site. These are already considered to be the difficult missions in the game and with the application of the legendary mode, it’d be next to impossible to complete them.

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As if that is not difficult enough, the legendary mode is said to be a challenging experience for the hardcore players of the game. The current enemies will be removed from each of the three missions and will be replaced by much powerful and smarter LMB (Last Man Battalion) enemies.

The LMBs will employ advanced strategies and tactics to take you down. They will try to stay low to make it difficult for you to shoot them. The will also try to flank you unnoticed and take you down from behind. The players need to think on the same terms and strategize before making a move. This makes it look like a survival task in the middle of the wild.

This part of the update reminds me of something. A weaker and blunt enemy has now gained super intelligence and has become more powerful than before. Terminators!

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Continuing with the details on the update, Massive Entertainment said going solo in any of these missions is suicide. With the advanced tactics and intellingence of the enemies, it is guaranteed that attacks will come from any direction when least expected. Massive Entertainment said, these missions and the legendary mode is for group play and not for solo.

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It looks quite obvious. It is a difficulty within a difficulty like the “Inception” movie.

But, in spite of all these, if a player somehow completes the legendary missions, unique and exclusive items will be rewarded. These items will be rare and powerful which will include gears and weapons to be added to the inventory.

With the skilled and experienced players beating the game at every difficulty level put before them, there will be no wonder if a future update with “God” mode difficulty comes up.

On to the next segment

All there is to know about The Division update 1.6 – 3rd update

All there is to know about The Division update 1.6 – 3rd update

The 3rd big change to the game will be tweaks in the gears, skills and weapon sets. This will impact the whole style of play, as they will affect the way the players engage in battle.

Let’s talk about these changes.

Changes to the gear set

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The alpha bridge set is the most powerful gear set in the game. The Division players would know this. Previously, Massive entertainment announced that there will be nerfs done to this set, although the details were unspecified. Now, am here to tell you the details of the nerfs that will happen to this set.

Players can no longer stack 6 talents on a single gun. Instead the talents will be spread across all weapons the set has. While this makes the wepons stronger, they won’t be as strong as they were after the update 1.5.

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Apart from the alpha bridge set, changes will be done to the other gear sets as well. The Frontline gear set will no longer remove the critical chance, but instead it’ll remove all mods the players have applied to their shields. The Reclaimer set will have bonuses focused on making support stations more powerful.

Armor and Damage resistance

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With the update 1.6, all the rolled stats will be removed from the armors and only the native armor will be kept in the gear sets. If the players racks up extra armor in the game, it’ll be transformed into extra health. This will give a choice for the players to either stack up the health and play as a tank, or use it on DPS and skill power.

Skills changes

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Skill Power will now scale similar to armor, and won’t see diminishing returns until players get to 450,000 Skill Power. This would provide options for the players to choose between support roles with less damaging power or carry roles with more skill and damage power.

Massive Entertainment will be nerfing skills that include Sticky Bomb, Turret, and Seeker Mines. Telling from their names, these skills are used for different roles of camper, carry and support. Hence, with this update players will get a wide range of roles to choose from, extending the width of the game.

Player Vs Player balancing

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Hip Fire is a term used to describe a shot without aiming down the sights. The update 1.6 will be nerfing this skill to make it more effective. So far, in the Player Vs Player mode, the two of them tend to run around in circles engaging in abundance of hip fire, rather using the sights.

The update will bring in the ‘hip fire camera’, which will make it more difficult to aim while hip firing. This would make the players to strategize their attack and use the sight and shoot.

Apart from that, players will no longer be able to reload while sprinting. Massive Entertainment addressed this issue as it was reported by many players.

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With that, we have come to the end of the details on the update 1.6. You people did a good job sticking around all this time. If you need to catch up with the previous segments of the update, follow the link below.

To the first segment